Discreet 3ds max Games Development Series
- Modeling Your Games Environments & Assets
Discreet 3ds max Games Development Series - Modeling Your Games Environments & Assets
In 3ds max Games Development Series - Volume 1, you'll learn everything you need to know about building your games environment, modeling your games assets and designing your games characters for export to the Unreal® Engine 2 runtime. This volume is covering the following topics: Modeling Your Games Environments & Assets
Learn how to model your buildings, create feature assets as guns and apply techniques such as normal mapping.
Discreet 3ds max Games Development Series
- Unwrapping and Texturing Your Game Assets
In 3ds max Games Development Series - Volume 2 you'll learn the basics of unwrapping, texturing and animating your games characters and assets for export to the Unreal Engine 2 Runtime.
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